"""Provides Class Client representing the logged in user."""
from __future__ import annotations
from functools import cached_property
from typing import TYPE_CHECKING, Any, Literal, overload
from psnawp_api.models.game_entitlements import GameEntitlementsIterator
from psnawp_api.models.group.group import Group
from psnawp_api.models.listing import PaginationArguments
from psnawp_api.models.title_stats import TitleStatsIterator
from psnawp_api.models.trophies import (
TrophyGroupsSummaryBuilder,
TrophyIterator,
TrophySummary,
TrophyTitleIterator,
TrophyWithProgressIterator,
)
from psnawp_api.models.user import User
from psnawp_api.utils import API_PATH, BASE_PATH, extract_region_from_npid
if TYPE_CHECKING:
from collections.abc import Generator
from pycountry.db import Country
from psnawp_api.core import Authenticator
from psnawp_api.models.trophies import (
PlatformType,
TrophyGroupsSummary,
TrophyGroupSummary,
TrophyGroupSummaryWithProgress,
)
[docs]
class Client:
"""The Client class provides the information and methods for the currently authenticated user.
:var Authenticator authenticator: An instance of :py:class:`~psnawp_api.core.authenticator.Authenticator` used to
authenticate and make HTTPS requests.
.. note::
This class is intended to be used via PSNAWP. See :py:meth:`psnawp_api.psnawp.PSNAWP.me`
"""
[docs]
def __init__(self, authenticator: Authenticator) -> None:
"""Initialize a Client instance.
:param authenticator: The Authenticator instance used for making authenticated requests to the API.
"""
self.authenticator = authenticator
@cached_property
def online_id(self) -> str:
"""Gets the online ID of the client logged in the api.
:returns: online ID of logged in user.
.. code-block:: Python
client = psnawp.me()
print(client.online_id)
"""
response = self.authenticator.get(
url=f"{BASE_PATH['profile_uri']}{API_PATH['profiles'].format(account_id=self.account_id)}",
).json()
online_id: str = response["onlineId"]
return online_id
@cached_property
def account_id(self) -> str:
"""Gets the account ID of the client logged in the api.
:returns: account ID of logged in user.
.. code-block:: Python
client = psnawp.me()
print(client.account_id)
"""
response = self.authenticator.get(
url=f"{BASE_PATH['account_uri']}{API_PATH['my_account']}",
).json()
account_id: str = response["accountId"]
return account_id
[docs]
def get_region(self) -> Country | None:
"""Gets the region of the client logged in the api.
:returns: Returns Country object from Pycountry for logged in user or None if not found.
.. code-block:: Python
client = psnawp.me()
print(client.get_region())
.. note::
See https://github.com/pycountry/pycountry for more info on Country object.
"""
response = self.get_profile_legacy()
npid = response.get("profile", {}).get("npId", "")
return extract_region_from_npid(npid)
[docs]
def get_profile_legacy(self) -> dict[str, Any]:
"""Gets the profile info from legacy api endpoint. Useful for legacy console (PS3, PS4) presence.
:returns: A dict containing info similar to what is shown below:
.. literalinclude:: ../examples/client/get_profile_legacy.json
:language: json
.. code-block:: Python
client = psnawp.me()
print(client.get_profile_legacy())
"""
params = {
"fields": "npId,onlineId,accountId,avatarUrls,plus,aboutMe,languagesUsed,trophySummary(@default,level,progress,earnedTrophies),"
"isOfficiallyVerified,personalDetail(@default,profilePictureUrls),personalDetailSharing,personalDetailSharingRequestMessageFlag,"
"primaryOnlineStatus,presences(@default,@titleInfo,platform,lastOnlineDate,hasBroadcastData),requestMessageFlag,blocking,friendRelation,"
"following,consoleAvailability",
}
response: dict[str, Any] = self.authenticator.get(
url=f"{BASE_PATH['legacy_profile_uri']}{API_PATH['legacy_profile'].format(online_id=self.online_id)}",
params=params,
).json()
return response
[docs]
def get_account_devices(self) -> list[dict[str, Any]]:
"""Gets the list of devices the client is logged into.
:returns: A dict containing info similar to what is shown below:
.. literalinclude:: ../examples/client/get_account_devices.json
:language: json
.. code-block:: Python
client = psnawp.me()
print(client.get_account_devices())
"""
params = {
"includeFields": "device,systemData",
"platform": "PS5,PS4,PS3,PSVita",
}
response = self.authenticator.get(
url=f"{BASE_PATH['account_uri']}{API_PATH['my_account']}",
params=params,
).json()
# Just so mypy doesn't complain
account_devices: list[dict[str, Any]] = response.get("accountDevices", [])
return account_devices
[docs]
def friends_list(self, limit: int = 1000) -> Generator[User, None, None]:
"""Gets the friends list and returns an iterator of User objects.
:param limit: The number of items from input max is 1000.
:returns: All friends in your friends list.
.. code-block:: Python
client = psnawp.me()
friends_list = client.friends_list()
for friend in friends_list:
...
"""
limit = min(1000, limit)
params = {"limit": limit}
response = self.authenticator.get(
url=f"{BASE_PATH['profile_uri']}{API_PATH['friends_list'].format(account_id='me')}",
params=params,
).json()
return (
User.from_account_id(
authenticator=self.authenticator,
account_id=account_id,
)
for account_id in response["friends"]
)
[docs]
def friend_requests(self) -> Generator[User, None, None]:
"""Get the friend request list and returns Generator of received requests.
:returns: All your friend requests.
"""
response = self.authenticator.get(
url=f"{BASE_PATH['profile_uri']}{API_PATH['friends_request'].format(account_id='me')}",
).json()
return (
User.from_account_id(
authenticator=self.authenticator,
account_id=request["accountId"],
)
for request in response["receivedRequests"]
)
[docs]
def get_presences(self, account_ids: list[str]) -> dict[str, Any]:
"""Gets the presences all the account Ids passed as param.
:returns: A dict containing info similar to what is shown below:
.. literalinclude:: ../examples/client/get_presences.json
:language: json
.. code-block:: Python
client = psnawp.me()
print(client.get_presences())
"""
params = {
"type": "primary",
"accountIds": ",".join(account_ids),
"platforms": "PS4,PS5,MOBILE_APP,PSPC",
"withOwnGameTitleInfo": "true",
}
response: dict[str, Any] = self.authenticator.get(
url=f"{BASE_PATH['profile_uri_v2']}/{API_PATH['basic_presences']}",
params=params,
).json()
return response
[docs]
def available_to_play(self) -> Generator[User, None, None]:
"""Gets the list of users on your "Notify when available" subscription list.
:returns: Iterator of user objects.
.. code-block:: Python
client = psnawp.me()
available_to_play = client.available_to_play()
for user in available_to_play:
...
"""
response = self.authenticator.get(
url=f"{BASE_PATH['profile_uri']}{API_PATH['available_to_play']}",
).json()
return (
User.from_account_id(
authenticator=self.authenticator,
account_id=account_id_dict["accountId"],
)
for account_id_dict in response["settings"]
)
[docs]
def blocked_list(self) -> Generator[User, None, None]:
"""Gets the blocked list and return their account ids.
:returns: Al blocked users on your block list.
.. code-block:: Python
client = psnawp.me()
blocked_list = client.blocked_list()
for blocked_users in blocked_list:
...
"""
response = self.authenticator.get(
url=f"{BASE_PATH['profile_uri']}{API_PATH['blocked_users']}",
).json()
return (
User.from_account_id(
authenticator=self.authenticator,
account_id=account_id,
)
for account_id in response["blockList"]
)
[docs]
def get_shareable_profile_link(self) -> dict[str, str]:
"""Gets the shareable link and QR code for the PlayStation profile.
This method fetches the URL that can be used to easily share the user's PlayStation profile. Additionally, it
provides a QR code image URL that corresponds to the shareable URL.
:returns: A dict containing info similar to what is shown below:
.. literalinclude:: ../examples/client/shareable_profile.json
:language: json
.. code-block:: Python
client = psnawp.me()
print(client.get_shareable_profile_link())
"""
response: dict[str, str] = self.authenticator.get(
url=f"{BASE_PATH['cpss']}{API_PATH['share_profile'].format(account_id=self.account_id)}",
).json()
return response
[docs]
def get_groups(
self,
limit: int = 200,
offset: int = 0,
) -> Generator[Group, None, None]:
"""Gets all the groups you have participated in.
:param limit: The number of groups to receive.
:param offset: Lets you exclude first N items groups. Offset = 10 lets you skip the first 10 groups.
:returns: Generator of Group Objects.
"""
param: dict[str, str | int] = {
"includeFields": "members",
"limit": limit,
"offset": offset,
}
response = self.authenticator.get(
url=f"{BASE_PATH['gaming_lounge']}{API_PATH['my_groups']}",
params=param,
).json()
return (
Group.create_from_group_id(
authenticator=self.authenticator,
group_id=group_info["groupId"],
)
for group_info in response["groups"]
)
[docs]
def trophy_summary(self) -> TrophySummary:
"""Retrieve an overall summary of the number of trophies earned for a user broken down by.
- type
- overall trophy level
- progress towards the next level
- current tier
:returns: Trophy Summary Object containing all information
.. code-block:: Python
client = psnawp.me()
print(client.trophy_summary())
"""
return TrophySummary.from_endpoint(
authenticator=self.authenticator,
account_id="me",
)
[docs]
def trophy_titles(
self,
limit: int | None = None,
offset: int = 0,
page_size: int = 50,
) -> TrophyTitleIterator:
"""Retrieve all game titles associated with an account, and a summary of trophies earned from them.
:param limit: Limit of titles returned, None means to return all trophy titles.
:param page_size: The number of items to receive per api request.
:param offset: Specifies the offset for paginator.
:returns: Generator object with TrophyTitle objects.
:raises PSNAWPForbiddenError: If the user's profile is private.
.. code-block:: Python
user_example = psnawp.user(online_id="VaultTec_Trading")
for trophy_title in user_example.trophy_titles(limit=None):
print(trophy_title)
"""
pg_args = PaginationArguments(
total_limit=limit,
offset=offset,
page_size=page_size,
)
return TrophyTitleIterator.from_endpoint(
authenticator=self.authenticator,
pagination_args=pg_args,
account_id="me",
title_ids=None,
)
[docs]
def trophy_titles_for_title(self, title_ids: list[str]) -> TrophyTitleIterator:
"""Retrieve a summary of the trophies earned by a user for specific titles.
:param list[str] title_ids: Unique ID of the title.
:returns: Generator object with TrophyTitle objects.
:raises PSNAWPForbiddenError: If the user's profile is private.
.. note::
``title_id`` can be obtained from https://andshrew.github.io/PlayStation-Titles/ or from
:py:class:`~psnawp_api.models.search.universal_search.UniversalSearch`
.. code-block:: Python
user_example = psnawp.user(online_id="VaultTec_Trading")
for trophy_title in user_example.trophy_titles_for_title(title_ids=["CUSA00265_00"]):
print(trophy_title)
"""
pg_args = PaginationArguments(
total_limit=None,
offset=0,
page_size=0,
) # Not used
return TrophyTitleIterator.from_endpoint(
authenticator=self.authenticator,
pagination_args=pg_args,
account_id="me",
title_ids=title_ids,
)
@overload
def trophies(
self,
np_communication_id: str,
platform: PlatformType,
include_progress: Literal[False] = False,
trophy_group_id: str = "default",
limit: int | None = None,
offset: int = 0,
page_size: int = 200,
) -> TrophyIterator: ...
@overload
def trophies(
self,
np_communication_id: str,
platform: PlatformType,
include_progress: Literal[True],
trophy_group_id: str = "default",
limit: int | None = None,
offset: int = 0,
page_size: int = 200,
) -> TrophyWithProgressIterator: ...
[docs]
def trophies(
self,
np_communication_id: str,
platform: PlatformType,
include_progress: bool = False,
trophy_group_id: str = "default",
limit: int | None = None,
offset: int = 0,
page_size: int = 200,
) -> TrophyIterator | TrophyWithProgressIterator:
"""Retrieves all trophies for a specified group within a game title, optionally including user progress.
:param np_communication_id: Unique ID of a game title used to request trophy information. This can be obtained
from ``GameTitle`` class.
:param platform: The platform this title belongs to.
:param trophy_group_id: ID for the trophy group. Each game expansion is represented by a separate ID. all to
return all trophies for the title, default for the game itself, and additional groups starting from 001 and
so on return expansions trophies.
:param limit: Maximum number of trophies to return. None means all available trophies will be returned.
:param include_progress: If True, includes progress information for each trophy.
:param offset: The starting point within the collection of trophies.
:param page_size: The number of trophies to return per page.
:returns: Returns the Trophy Generator object with all the information
:raises PSNAWPNotFoundError: If you don't have any trophies for that game.
:raises PSNAWPForbiddenError: If the user's profile is private
.. warning::
Setting ``include_progress`` to ``True`` will consume more rate limits as progress information is fetched
from a separate endpoint.
"""
pg_args = PaginationArguments(
total_limit=limit,
offset=offset,
page_size=page_size,
)
if not include_progress:
return TrophyIterator.from_endpoint(
authenticator=self.authenticator,
pagination_args=pg_args,
np_communication_id=np_communication_id,
platform=platform,
trophy_group_id=trophy_group_id,
)
return TrophyWithProgressIterator.from_endpoint(
authenticator=self.authenticator,
pagination_args=pg_args,
np_communication_id=np_communication_id,
platform=platform,
trophy_group_id=trophy_group_id,
account_id="me",
)
@overload
def trophy_groups_summary(
self,
np_communication_id: str,
platform: PlatformType,
include_progress: Literal[False] = False,
) -> TrophyGroupsSummary[TrophyGroupSummary]: ...
@overload
def trophy_groups_summary(
self,
np_communication_id: str,
platform: PlatformType,
include_progress: Literal[True],
) -> TrophyGroupsSummary[TrophyGroupSummaryWithProgress]: ...
[docs]
def trophy_groups_summary(
self,
np_communication_id: str,
platform: PlatformType,
include_progress: bool = False,
) -> TrophyGroupsSummary[TrophyGroupSummary] | TrophyGroupsSummary[TrophyGroupSummaryWithProgress]:
"""Retrieves the trophy groups for a title and their respective trophy count.
This is most commonly seen in games which have expansions where additional trophies are added.
:param np_communication_id: Unique ID of the title used to request trophy information
:param platform: The platform this title belongs to.
:param platform: The platform this title belongs to.
:param include_progress: If True, will fetch results from another endpoint and include progress for trophy group
such as name and detail
.. warning::
Setting ``include_progress`` to ``True`` will use twice the amount of rate limit since the API wrapper has
to obtain progress from a separate endpoint.
:returns: TrophyGroupSummary object containing title and title groups trophy information.
:raises PSNAWPNotFoundError: If you don't have any trophies for that game.
:raises PSNAWPForbiddenError: If the user's profile is private.
"""
if not include_progress:
return TrophyGroupsSummaryBuilder(
authenticator=self.authenticator,
np_communication_id=np_communication_id,
).game_title_trophy_groups_summary(platform=platform)
return TrophyGroupsSummaryBuilder(
authenticator=self.authenticator,
np_communication_id=np_communication_id,
).earned_user_trophy_groups_summary(account_id="me", platform=platform)
[docs]
def title_stats(
self,
*,
limit: int | None = None,
offset: int = 0,
page_size: int = 200,
) -> TitleStatsIterator:
"""Retrieve a list of titles with their stats and basic meta-data.
:param limit: Limit of titles returned.
:param page_size: The number of items to receive per api request.
:param offset: Specifies the offset for paginator
.. important::
Only returns data for PS4 games and above.
:returns: Iterator class for TitleStats
.. code-block:: Python
user_example = psnawp.client()
titles = list(user_example.title_stats())
"""
pg_args = PaginationArguments(
total_limit=limit,
offset=offset,
page_size=page_size,
)
return TitleStatsIterator.from_endpoint(
authenticator=self.authenticator,
account_id="me",
pagination_args=pg_args,
)
[docs]
def game_entitlements(
self,
limit: int | None = None,
offset: int = 0,
page_size: int = 20,
title_ids: list[str] | None = None,
) -> GameEntitlementsIterator:
"""Returns an iterator for retrieving game entitlements (owned titles) associated with the authenticated client.
.. note::
This class retrieves only PS4 and PS5 game entitlements, as the underlying API endpoints accessed via the
PlayStation Android app are limited to these platforms.
:param limit: Limit of titles returned.
:param page_size: The number of items to receive per api request.
:param offset: Specifies the offset for paginator.
:param title_ids: Filter by a specific game title IDs to check if the client owns it.
:returns: Iterator class GameEntitlementsIterator
"""
pg_args = PaginationArguments(
total_limit=limit,
offset=offset,
page_size=page_size,
)
title_ids_str = "" if title_ids is None else ",".join(title_ids)
return GameEntitlementsIterator.from_endpoint(authenticator=self.authenticator, pagination_args=pg_args, title_ids=title_ids_str)
def __repr__(self) -> str:
"""Returns a detailed string representation of the object for debugging."""
return f"<Client online_id:{self.online_id} account_id:{self.account_id}>"
def __str__(self) -> str:
"""Returns a human-readable summary of the trophy group."""
return f"Online ID: {self.online_id} Account ID: {self.account_id}"